Noct Grepolis Bot Logo
NOCT
by PolisBotSoft

NOCT

The Most Advanced Grepolis Bot

Dominate every world with automatic recruiting, hero transfer, mythic units via steal favor, smart resource trading, attack planning, and 30+ powerful automation modules.

Requires Tampermonkey browser extension

Why Players Choose Noct

Three pillars of automation that set Noct apart from every other Grepolis bot and script available.

Auto Recruit with Hero Transfer

Intelligent automated recruitment across all cities with parallel training of up to 8 cities simultaneously. Integrated auto-trade sends resources before training. Assign heroes per group so units are only recruited when a specific hero is present. Auto-casts Call of the Ocean, Spartan Training, and Fertility Improvement.

Mythic Units via Steal Favor

The unique Godsent system automatically steals divine favor from enemy towns to recruit mythical units. Send Godsent units to farm favor from neighboring islands, enabling continuous mythic unit production without waiting for natural favor regeneration.

Smart Resource Trading

Auto-trade between your cities with Fill Storage, Fill Party, and Fill Unit presets. Advanced external trading to any town with unit-optimized, resource-specific, or percentage-based allocation modes. Single round or continuous execution.

30+ Grepolis Automation Modules

Every feature you need to dominate Grepolis, organized by module. The most comprehensive bot script available.

Recruiter
Parallel Training
Auto recruit across up to 8 cities simultaneously — casts recruit spells and auto-sends resources from your other towns when a city needs them to queue units
Hero Transfer
Recruit only when a specific hero is assigned to the city
Auto Trade Integration
When a recruiting city runs low on resources, Noct automatically starts multi-batch internal trades from nearby towns — then waits for shipments to arrive before queueing units
Auto Cast Spells
Automatically casts recruit spells before training — Call of the Ocean for naval, Spartan Training and Fertility Improvement for ground — with per-spell toggles in Settings
Steal Favor (Godsent)
Steals divine favor from enemies in selected cities to recruit mythic units
Builder
Auto Build
Set build configurations per town group in Settings — every town in the group builds to the same targets, with optional per-town overrides and auto-demolish
Auto Research
Queue academy technologies per group automatically
Auto Gratis
Claims free build time when under 5 minutes remaining
Custom Build Order
Define your own building construction sequence
Auto Send Resources
Automatically ships resources from mainland cities to small-island towns that have no rural villages to farm from — toggle per town when builds need resources
Trader
Internal Trade
Fill Storage, Fill Party, and Fill Unit presets between your cities
External Trade
Custom trades to any town with unit, resource, or percentage modes
Commander
Auto Build Plan
Bulk-add timed commands to in-game attack plans from a town group — Attack/Defensive Land/Sea and Flying types, with attack, revolt, support, and Olympus portal options, hero and For Temple toggles, min population filter, and max travel-time cutoff
Speed Combinations
Automatically generates every unit-speed variant per town — siren increments, transporter and attack-ship combos, flying unit mixes, and transport-capacity logic so that your plan includes as many attempts as possible
Execute Plan
Run saved plans in Simple Yolo (sequential), Sniping (parallel cancel-retry with ±second offsets), or Sniping Colonize (attacks and support timed before/after colonize ship arrival) — multiple active plans with countdown, stop control, and auto-resume after refresh
Precision Sniping
Send/cancel retry loop hits exact arrival windows — optional Ultra Attack and Ultra Defense modes for faster parallel execution on timed commands
5 Minute Attacks
Recurring land or sea attacks from one town to any target on a ~5-minute cycle — so the enemy player cannot autocomplete units with gold
Auto Cancel
Automatically cancels commands sent from the current town if they do not land exactly on a configured arrival time — seconds accuracy, keep only the timestamps you want
CancelTiming
Manual sniping helpers — hide cancel buttons at specific command times so you do not accidentally cancel timed attacks
Oracle
Auto Hide
Stores excess silver in caves across all towns automatically
Fill Hide
Funnels resources from multiple towns to fill a specific cave
Others & Background
Auto Dodge
Detects incoming attacks and sends troops out before impact
Auto Culture
Automatic festivals, parades, theater plays, and olympics
Auto Bootcamp
Bandit camp attacks with smart unit selection and auto-rewards
Auto Farm
Resource collection from farm towns with intelligent timers
Rural Level Up
Auto-unlock and upgrade farm towns to target levels
Priority Manager
Orchestrates Recruit, Culture, and Build with configurable priority
Cast Spell
Cast Cleanse, Narcissism, Town Protection, and spell combos on any town ID — instantly, on a schedule, or in spam mode around a target second. Queue multiple casts, resume after refresh
Pull Defenses
Coordinate defense pulls across your cities
Auto Quest
Automatically claims completed basic quests and handles quest-specific actions like rural upgrades, farming, spell casts, and unit recruitment
Auto Militia
Automatically raises town militia in cities with incoming attacks — activates once per town when new attacks are detected
Auto Index Grepodata
Automatically submits reports to Grepodata when you open them — clicks Index+ on each new report so intel is shared without manual steps (requires the Grepodata userscript)
Discord Webhooks
Attack Alerts
Discord webhook pings when incoming attacks hit your towns — rich embeds with attacker, target, arrival time, and wall level. CS-only mode, custom @here/@everyone tags for colony ships, and player/alliance ignore filters
Bot Activity Monitor
Separate webhook that logs what Noct is doing — unit training, trades, building upgrades, culture events, farming, attack plans, hide actions, and Priority Manager changes
Vacation Monitor
Watch players on vacation and get a Discord alert the moment they come back — spies from your source town on a loop, @everyone ping when a town becomes attackable, auto-resume after refresh
Alliance
Alliance Troop Counter
Shared group coordination with token-based alliance tracking
Player Notes
Track notes and intel on other players
Wonders
Send Resources to Wonder
Run multiple parallel send plans to any wonder — balanced or custom wood/stone/iron split, from all towns or a town group, with auto-resume after refresh
Wonder Favor Cast
Automatically casts favors for all 8 gods when any god reaches 400+ favor, checked every 10 seconds on your target wonder
Resource Snipe Send
Schedule precise timed resource deliveries on repeating intervals — send from far-away towns to cities near wonders, with per-row resource mix, travel time, and duration. Import and export schedules via CSV
Wonder Trade Window Autopop
Auto-fills the in-game wonder send-resources window — balanced equal split or time-based before/after threshold resource selection
God Favor Farm
Up to 8 slots of godsent favor farming from island targets — monitors favor every 10s and restarts when any watched god drops below 400
Alliance Wonder Control
Alliance leaders remotely assign wonder trade and favor targets to members via shared token, with online presence tracking

Install Noct in Under 2 Minutes

Three simple steps to start automating your Grepolis gameplay with the most powerful bot available.

1

Install Tampermonkey

Get the Tampermonkey browser extension from your browser's add-on store. It is required to run userscripts like Noct.

2

Install Noct Script

Click the button below. Tampermonkey will automatically detect the script and prompt you to install it.

3

Open Grepolis

Launch Grepolis in your browser. Noct loads automatically and you will see the "N" button in the gods menu on the right-hand side. Click it to configure your modules.

Noct updates automatically. Every time you open Grepolis, the latest version is loaded.