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POLISBOT

Dominate the ancient world with the most advanced automation tool for Grepolis. Build, farm, and conquer with divine efficiency.

Install Plugin

Divine Features

Oracle's Guide

Farm Module

The Farm module provides automation tools for managing Farm Towns (Rural Villages). It is divided into three main components: AutoFarm, RuralLevel, and RuralTrade.

Farm Tab Interface

1. AutoFarm

Auto Farm Timer

AutoFarm automates the collection of resources from Farm Towns.

  • Automatic Collection: Claims resources from all available Farm Towns.
  • Captain Integration: Optimizes collection speed if the Captain advisor is active.
  • Timer Management: Intelligent timer system to claim resources as soon as they become available.

2. RuralLevel

RuralLevel automates the upgrading and unlocking of Farm Towns.

  • Auto Unlock: Automatically unlocks new Farm Towns if you have sufficient Battle Points.
  • Auto Upgrade: Upgrades existing Farm Towns to a target level.
  • Captcha Protection: Pauses activity if a bot check is detected.

3. RuralTrade

RuralTrade automates trading resources with Farm Towns to balance your economy.

  • Resource Trading: Automatically trades one resource type for others offered by Farm Towns.
  • Ratio Control: Only trades if the exchange ratio is favorable.
Build & Research Module

The Build & Research module automates the construction of buildings and the research of technologies in your cities. It consists of three main components: AutoBuild, AutoResearch, and AutoGratis.

Build Tab Interface

1. AutoBuild

Auto Build Interface

AutoBuild manages your city's building levels, automatically upgrading or demolishing buildings to match your desired configuration.

  • Target Levels: Set specific target levels for each building type.
  • Automatic Construction: Automatically adds buildings to the construction queue.
  • Demolition: Automatically downgrades buildings if the current level is higher than the target level.
  • Smart Queue: Respects the construction queue limit.
Build Settings

2. AutoResearch

Auto Research Interface

AutoResearch automates the research of technologies in the Academy.

  • Queue System: Queues multiple technologies to be researched one after another.
  • Requirements Check: Verifies that the Academy level and resources are sufficient.

3. AutoGratis

Auto Gratis Interface

AutoGratis automatically claims free building time reductions.

  • Instant Completion: Automatically clicks the "Gratis" button when construction has less than 5 minutes remaining.
Train Module

The Train module is the core feature of PolisBot, providing intelligent automated unit recruitment across your cities.

Auto Train Interface

Key Features

  • Auto-Trade Integration: Automatically trades resources to cities that need them for training.
  • Spell Casting: Automatically casts training spells (Call of the Ocean, Spartan Training, Fertility Improvement).
  • Parallel Training: Processes up to 2 cities simultaneously for maximum throughput.
  • Smart Queue: Fills training queues efficiently without exceeding limits.

Training Modes

  • Standard Training: Processes one city at a time sequentially.
  • Advanced Training: Uses multi-batch trading and smarter resource management.
  • Parallel Training: Processes multiple cities at once (requires Advanced Training).
Trade Module

The Trade module provides powerful automation tools for managing resource distribution.

Auto Trade Interface

1. Auto Trade Internal

Quick preset trading options between your own cities.

  • Fill Storage: Sends resources to a target city until storage is full.
  • Fill Party: Sends resources needed for City Festivals.
  • Fill Unit: Sends resources needed to recruit a specific unit type.

2. Auto Trade External

Advanced custom trading to any town ID (yours or others).

  • Unit Mode: Sends resources in proportions needed for a specific unit.
  • Resource Mode: Sends only specific resource types.
  • Percentage Mode: Sends resources based on custom percentages.
  • Execution Modes: Single Round or Continuous trading.
Attack Support Module

Automates the execution of attack and support plans with intelligent timing.

1. Add to Plan

Add to Plan Interface

Create and schedule attacks/supports to be added to attack plans.

  • Calculates all possible unit speed combinations.
  • Filters towns by max distance.
  • Supports Attack, Support, and Revolt types.

2. Execute Plan

Execute Plan Interface

Basic Mode: Executes commands sequentially at scheduled times.

Advanced Mode: Uses colonize ship arrival as a timing anchor with sophisticated cancel-retry mechanisms.

Culture Module

Automates the organization of cultural events to generate Culture Points.

Auto Culture Interface

Features

  • Auto Celebrations: Automatically starts Festivals, Parades, Theater Plays, and Olympics.
  • Smart Checks: Verifies resources and battle points before starting events.
  • Modes: Single town processing or "Start All" for mass organization.
Bootcamp Module

Automates the "Bandit Camp" feature, handling attacks and reward claiming.

Auto Bootcamp Interface

Features

  • Auto Attack: Sends attacks when cooldown expires.
  • Smart Unit Selection: Selects best units, excluding naval and militia.
  • Auto Reward: Claims rewards immediately or stashes them if possible.
Hide Module

Automation for managing the Cave (Hide) building and Silver storage.

Cave Tab Interface

1. Auto Hide

Automatically stores excess Silver coins in Caves across all towns.

  • Configurable "Keep in towns" amount.
  • Configurable minimum storage chunk size.

2. Fill Hide

Funnels resources from all towns to a specific target city's Cave.

  • Distance sorting for fastest arrival.
  • Automatically stores incoming resources upon arrival.
Others

Miscellaneous utilities and tools.

Others Tab

Hide Cancel Command

Prevents accidental cancellation of commands scheduled for specific times.

Hide Cancel Command Active
  • Time Matching: Hides cancel buttons for commands executing at a specific second.
  • Visual Hiding: Buttons are hidden via CSS, not removed.
  • Safety: Useful for protecting critical timing attacks.

Offerings to the Gods

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